
DR. PHILIPP BUSCH
Dr. rer. nat, Magister Artium, Master of Science

SPEAKERS LIST
2015 - 2025
- BASF Gaming Night 2025, Ludwigshafen: Serious Games Introduction.
- Code.Talks 2024, Hamburg: Gamification in International Cooperation.
- Serious Play 2024, Toronto: Serious Games to contribute to a better world.
- Gamicon US 2024, Online: The Mind Games Doctrine.
- India Game Developers Conference 2022, Hyderabad: Game Design Frameworks for Games beyond Entertainment.
- United Nations Peace Day at UNCC 2022, Addis Ababa: Serious Games for Peace
- International Peace Day of the African Union 2022, Addis Ababa: Conflict in Anaka - A Serious Game on the instruments of the African Union
- United Nations Congress on Crime Prevention and Criminal Justice 2021, Kyoto (Online): Serious Games in International Cooperation
- International Symposium on Gamification for Sustainable Development 2021, Edinburgh (Online): Keynote on Gamification in Digital Learning Experiences for Social Good
- Gamicon 2021 International, U.S. (Online): Gamification for Reforestation in Afghanistan
- Games for Change, New York: Serious Games for Peace Support
- E-Learning Africa, Abidjan: Social Innovation in International Cooperation
- Gamification Europe, Berlin: How to gamify MOOC’s
- Online Educa, Berlin: Learning scenarios at the workplace environment
- E-Learning Africa, Kigali: Online-Learning in remote areas
- Die Zukunft des Lernens, Bonn: Gamification in International Cooperation
- Gamicon, Chicago: Design Thinking and Serious Games in Yemen
- Foresight for Learning, Turin: MOOC’s and digital motivation
- E-Learning Africa, Addis Abeba: Hackathon for Social Good
- Online Educa, Berlin: Serious Games in Africa
- Gamification World Congress, Barcelona: Gamification in Africa

PUBLICATION LIST
2018 – 2025
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Author: Effective Serious Games Development - A Step by Step guide for beginners. https://www.routledge.com/Effective-Serious-Games-Development-A-Step-by-Step-Guide-for-Beginners/Busch/p/book/9781032610139?srsltid=AfmBOormV_lV86qk-W5CcHMqRzLUNU0twGpayBRC4Y_VQTSFpXFmRhHO
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Author: Dissertation at the Institute of Human and Cultural Geography: Game Approaches in International Cooperation (1,0)
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Interview with the Gamesmarkt: „Gamification finden wir schon beim Bau der Pyramiden“ (http://beta.gamesmarkt.de/details/445053)
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Different Podcasts: Monica Cornetti (USA), Prof. Game (Spain), Gamification Europe (England), E-Learning Inc (Germany) (https://www.im-c.com/de/mediencenter/podcast/podcast-gamification-in-der-internationalen-zusammenarbeit/)
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Co-Author: Hackathons – A collaborative Codefest (https://10innovations.alumniportal.com/fileadmin/10innovations/dokumente/PDFs/GIZ_09_Hackathon.pdf)
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Co-Author: BMZ Toolkit Digitalisierung – Articles: Gamification, Serious Games in Yemen, Hackathon (https://toolkit-digitalisierung.de)
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Co-Author: Transforming Society and Organizations through Gamification (https://link.springer.com/book/10.1007/978-3-030-68207-1)
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Author and co-author: Variety of books for the biggest German role play system “Das schwarze Auge”. (https://www.f-shop.de/das-schwarze-auge/rollenspiel/abenteuer/1509/dryadenhain-dschinnenzauber-maerchenanthologie)
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Co-Author: New Work braucht New Learning (https://link.springer.com/book/10.1007/978-3-658-32758-3)
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Author: Gamified Learning to Restore the Forest Landscape in Afghanistan: The Role of Immersive Playful Environments in Re-Inventing the Future of Work and Re-Imagining Organizations (https://www.igi-global.com/gateway/article/291537#pnlRecommendationForm)

DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Jan. 2018 - Dec. 2019
Topic responsibility for Serious Games und Gamification at the Deutsche Gesellschaft für Internationale Zusammenarbeit (GIZ), Bonn. Projects in Ethiopia, Ruanda, Egypt, Cameroon and Yemen.

JOHANNES GUTENBERG-UNIVERSITY MAINZ
Summer Semester 2018 - 2019
Lectures at the Johannes Gutenberg-University Mainz: Master seminars „Social Media Geography“, „Digital Geography“ and „Gamification“.
SCRUMALLIANCE NETWORK
Dec. 2017
Certified Scrum Master.

DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Apr. 2017 - Dec. 2019
Head of component at GIZ: Serious Games for peace support in Yemen. Lead of 7 Apps and of a supporting Social Media- and Offline-Promotion- Campaign.
DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
May 2015 - Mar. 2017
Junior-Professional at GIZ: Social Innovation for the labour market in Egypt. Design Thinking Coach to create innovative solutions.

DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Nov. 2014 - Apr. 2015
Internship at GIZ: Digital Collaboration and E-Learning, Bonn. Online Learning, Hackathons and MOOC’s for the international cooperation.

GERMAN RESEARCH CENTER FOR ARTIFICIAL INTELLIGENCE (DFKI)
Jul. 2014 - Nov. 2014
Scientific Assistant at the German Research Center for Artificial Intelligence (DFKI), Kaiserslautern. Change Management and Online-Learning in the academic curriculum.

ETERMIO GMBH
Oct. 2013 - Jan. 2014
Sales Manager at the Software-Startup eTermio GmbH, Mainz. Coordination of Sales of an Online Appointment Software
CURRIQUINGUE
Aug. 2010 - Oct. 2010
Protection of the rainforest in Ecuador, Tena. Reforestation in the Oriente.
JOHANNES GUTENBERG-UNIVERSITY MAINZ
Sep. 2015 - Mar. 2018
Dissertation at the institute for Human and Cultural Geography
Topic: „Game Approaches in International Cooperation – Gamification and Serious Games as an alternative for the traditional portfolio?“ (Dr. rer. nat. magna cum laude 1,0).

JOHANNES GUTENBERG-UNIVERSITY MAINZ
Apr. 2013 - Sep. 2014
Second Studies: Master of Management
Main topic Business Administration and Information Systems.
Master thesis at the German Research Center for Artificial Intelligence (DFKI): „Change Management and Online-Learning in the academic curriculum.“ (Degree: 1,0).

JOHANNES GUTENBERG-UNIVERSITY MAINZ
Sep. 2007 - Oct. 2012
First Studies: Magister Artium
1. subject: Human Geography.
2. subject: Management and Organization.
Magister Thesis in Granada: „Gentrification in the AlbaicÃn“ (Degree: 1,0 with award).


