DR. PHILIPP BUSCH
Dr. rer. nat, Magister Artium, Master of Science
SPEAKERS LIST
2015 - 2024
- Gamicon US 2024, Online: The Mind Games Doctrine.
- India Game Developers Conference 2022, Hyderabad: Game Design Frameworks for Games beyond Entertainment.
- United Nations Peace Day at UNCC 2022, Addis Ababa: Serious Games for Peace
- International Peace Day of the African Union 2022, Addis Ababa: Conflict in Anaka - A Serious Game on the instruments of the African Union
- United Nations Congress on Crime Prevention and Criminal Justice 2021, Kyoto (Online): Serious Games in International Cooperation
- International Symposium on Gamification for Sustainable Development 2021, Edinburgh (Online): Keynote on Gamification in Digital Learning Experiences for Social Good
- Gamicon 2021 International, U.S. (Online): Gamification for Reforestation in Afghanistan
- Games for Change, New York: Serious Games for Peace Support
- E-Learning Africa, Abidjan: Social Innovation in International Cooperation
- Gamification Europe, Berlin: How to gamify MOOC’s
- Online Educa, Berlin: Learning scenarios at the workplace environment
- E-Learning Africa, Kigali: Online-Learning in remote areas
- Die Zukunft des Lernens, Bonn: Gamification in International Cooperation
- Gamicon, Chicago: Design Thinking and Serious Games in Yemen
- Foresight for Learning, Turin: MOOC’s and digital motivation
- E-Learning Africa, Addis Abeba: Hackathon for Social Good
- Online Educa, Berlin: Serious Games in Africa
- Gamification World Congress, Barcelona: Gamification in Africa
PUBLICATION LIST
2018 – 2023
Author: Dissertation at the Institute of Human and Cultural Geography: Game Approaches in International Cooperation (1,0)
Interview with the Gamesmarkt: „Gamification finden wir schon beim Bau der Pyramiden“ (http://beta.gamesmarkt.de/details/445053)
Different Podcasts: Monica Cornetti (USA), Prof. Game (Spain), Gamification Europe (England), E-Learning Inc (Germany) (https://www.im-c.com/de/mediencenter/podcast/podcast-gamification-in-der-internationalen-zusammenarbeit/)
Co-Author: Hackathons – A collaborative Codefest (https://10innovations.alumniportal.com/fileadmin/10innovations/dokumente/PDFs/GIZ_09_Hackathon.pdf)
Co-Author: BMZ Toolkit Digitalisierung – Articles: Gamification, Serious Games in Yemen, Hackathon (https://toolkit-digitalisierung.de)
Co-Author: Transforming Society and Organizations through Gamification (https://link.springer.com/book/10.1007/978-3-030-68207-1)
Author and co-author: Variety of books for the biggest German role play system “Das schwarze Auge”. (https://www.f-shop.de/das-schwarze-auge/rollenspiel/abenteuer/1509/dryadenhain-dschinnenzauber-maerchenanthologie)
Co-Author: New Work braucht New Learning (https://link.springer.com/book/10.1007/978-3-658-32758-3)
Author: Gamified Learning to Restore the Forest Landscape in Afghanistan: The Role of Immersive Playful Environments in Re-Inventing the Future of Work and Re-Imagining Organizations (https://www.igi-global.com/gateway/article/291537#pnlRecommendationForm)
DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Topic responsibility for Serious Games und Gamification at the Deutsche Gesellschaft für Internationale Zusammenarbeit (GIZ), Bonn. Projects in Ethiopia, Ruanda, Egypt, Cameroon and Yemen.
Jan. 2018 - Dec. 2019
JOHANNES GUTENBERG-UNIVERSITY MAINZ
Lectures at the Johannes Gutenberg-University Mainz: Master seminars „Social Media Geography“, „Digital Geography“ and „Gamification“.
Summer Semester 2018 - 2019
SCRUMALLIANCE NETWORK
Certified Scrum Master.
Dec. 2017
DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Head of component at GIZ: Serious Games for peace support in Yemen. Lead of 7 Apps and of a supporting Social Media- and Offline-Promotion- Campaign.
Apr. 2017 - Dec. 2019
DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Junior-Professional at GIZ: Social Innovation for the labour market in Egypt. Design Thinking Coach to create innovative solutions.
May 2015 - Mar. 2017
DEUTSCHE GESELLSCHAFT FUER INTERNATIONALE ZUSAMMENARBEIT (GIZ) GMBH
Internship at GIZ: Digital Collaboration and E-Learning, Bonn. Online Learning, Hackathons and MOOC’s for the international cooperation.
Nov. 2014 - Apr. 2015
GERMAN RESEARCH CENTER FOR ARTIFICIAL INTELLIGENCE (DFKI)
Scientific Assistant at the German Research Center for Artificial Intelligence (DFKI), Kaiserslautern. Change Management and Online-Learning in the academic curriculum.
Jul. 2014 - Nov. 2014
ETERMIO GMBH
Oct. 2013 - Jan. 2014
Sales Manager at the Software-Startup eTermio GmbH, Mainz. Coordination of Sales of an Online Appointment Software
CURRIQUINGUE
Aug. 2010 - Oct. 2010
Protection of the rainforest in Ecuador, Tena. Reforestation in the Oriente.
JOHANNES GUTENBERG-UNIVERSITY MAINZ
Dissertation at the institute for Human and Cultural Geography
Topic: „Game Approaches in International Cooperation – Gamification and Serious Games as an alternative for the traditional portfolio?“ (Dr. rer. nat. magna cum laude 1,0).
Sep. 2015 - Mar. 2018
JOHANNES GUTENBERG-UNIVERSITY MAINZ
Apr. 2013 - Sep. 2014
Second Studies: Master of Management
Main topic Business Administration and Information Systems.
Master thesis at the German Research Center for Artificial Intelligence (DFKI): „Change Management and Online-Learning in the academic curriculum.“ (Degree: 1,0).
JOHANNES GUTENBERG-UNIVERSITY MAINZ
Sep. 2007 - Oct. 2012
First Studies: Magister Artium
1. subject: Human Geography.
2. subject: Management and Organization.
Magister Thesis in Granada: „Gentrification in the Albaicín“ (Degree: 1,0 with award).